| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-07-01 | Add chunk generation time statistics | Mel |
| 2023-07-01 | Replace bespoke Generator maps with tensors and matrices | Mel |
| 2023-06-30 | Avoid per-frame chunk copies and don't render block faces between chunks | Mel |
| 2023-06-29 | Pretty terrain generation | Mel |
| 2023-06-12 | Start generation from player position | Mel |
| 2023-06-12 | Multithreaded world generation with Perlin | Mel |
| 2022-10-31 | Proto biomes and new blocks | Mel |
| 2022-10-29 | Make visible chunks follow camera correctly | Mel |
| 2022-10-23 | Modular mesh vertex attributes | Mel |
| 2022-10-23 | Sun lighting | Mel |
| 2022-10-23 | Noisy world generation with broken chunk borders | Mel |
| 2022-10-22 | Round view distance | Mel |
| 2022-10-22 | Fix chunk index hash to show infinite world | Mel |
| 2022-10-21 | Broken infinite world | Mel |
| 2022-10-21 | Namespace and Folder refactor | Mel |
| 2022-10-18 | Hide inward-facing block faces | Mel |
| 2022-10-18 | Basic Chunk | Mel |
