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authorMel <einebeere@gmail.com>2022-10-18 18:44:54 +0200
committerMel <einebeere@gmail.com>2022-10-18 18:44:54 +0200
commitebad1227aaafbd962756155732f0ec39085f7d51 (patch)
treeec88d18e0d1b5bdcee1527332666f93f8bfb7534 /src/World
parent63ecb48a75f0b7df491b00e9048ebb38d923089a (diff)
downloadmeowcraft-ebad1227aaafbd962756155732f0ec39085f7d51.tar.zst
meowcraft-ebad1227aaafbd962756155732f0ec39085f7d51.zip
Basic Chunk
Diffstat (limited to 'src/World')
-rw-r--r--src/World/BlockSide.hpp66
-rw-r--r--src/World/BlockType.hpp11
-rw-r--r--src/World/Chunk.cpp72
-rw-r--r--src/World/Chunk.hpp30
-rw-r--r--src/World/Generator.cpp26
-rw-r--r--src/World/Generator.hpp15
6 files changed, 220 insertions, 0 deletions
diff --git a/src/World/BlockSide.hpp b/src/World/BlockSide.hpp
new file mode 100644
index 0000000..45efb11
--- /dev/null
+++ b/src/World/BlockSide.hpp
@@ -0,0 +1,66 @@
+#pragma once
+
+#include <cstdint>
+#include <vector>
+#include <array>
+#include "../Math/Vector.hpp"
+
+namespace MC {
+
+class BlockSide {
+public:
+ enum Value : uint8_t {
+ Front,
+ Back,
+
+ Top,
+ Bottom,
+
+ Left,
+ Right,
+ };
+
+ BlockSide() = default;
+ BlockSide(Value side) : m_side(side) {}
+
+ operator Value() const { return m_side; }
+
+ std::array<Vector<3>, 4> face() {
+ switch (m_side) {
+ case Front:
+ return {{
+ {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f, 1.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f, 1.0f},
+ }};
+ case Back:
+ return {{
+ {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 0.0f},
+ }};
+ case Top:
+ return {{
+ {0.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 0.0f}, {0.0f, 1.0f, 0.0f},
+ }};
+ case Bottom:
+ return {{
+ {0.0f, 0.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, {1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 1.0f},
+ }};
+ case Left:
+ return {{
+ {0.0f, 0.0f, 0.0f},{0.0f, 0.0f, 1.0f},{0.0f, 1.0f, 1.0f}, {0.0f, 1.0f, 0.0f},
+ }};
+ case Right:
+ return {{
+ {1.0f, 0.0f, 1.0f}, {1.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 1.0f},
+ }};
+ }
+ }
+
+ static std::vector<BlockSide> all() {
+ return {
+ Front, Back, Top, Bottom, Left, Right,
+ };
+ }
+private:
+ Value m_side;
+};
+
+} \ No newline at end of file
diff --git a/src/World/BlockType.hpp b/src/World/BlockType.hpp
new file mode 100644
index 0000000..e35daf8
--- /dev/null
+++ b/src/World/BlockType.hpp
@@ -0,0 +1,11 @@
+#pragma
+
+namespace MC {
+
+enum class BlockType : uint8_t {
+ Air,
+ Dirt,
+ Grass,
+};
+
+} \ No newline at end of file
diff --git a/src/World/Chunk.cpp b/src/World/Chunk.cpp
new file mode 100644
index 0000000..73aab3d
--- /dev/null
+++ b/src/World/Chunk.cpp
@@ -0,0 +1,72 @@
+#include "Chunk.hpp"
+#include "BlockSide.hpp"
+
+namespace MC {
+
+void Chunk::set(uint32_t x, uint32_t y, uint32_t z, BlockType type) {
+ m_blocks[x][y][z].type = type;
+}
+
+Mesh Chunk::mesh() {
+ std::vector<Vector<3>> positions{};
+ std::vector<Vector<2>> tex_coords{};
+ std::vector<uint32_t> indices{};
+
+ for (int x = 0; x < CHUNK_WIDTH; x++) {
+ for (int y = 0; y < CHUNK_HEIGHT; y++) {
+ for (int z = 0; z < CHUNK_WIDTH; z++) {
+ auto type = m_blocks[x][y][z].type;
+ if (type == BlockType::Air) {
+ continue;
+ }
+
+ for (auto side: BlockSide::all()) {
+ auto side_tex_coords = Chunk::face_tex_coords(type, side);
+ auto side_positions = side.face();
+
+ for (auto& position : side_positions) {
+ position = position + Vector<3>{static_cast<float>(x), static_cast<float>(y), static_cast<float>(z)};
+ }
+
+ uint32_t s = positions.size();
+
+ positions.insert(positions.end(), side_positions.begin(), side_positions.end());
+ tex_coords.insert(tex_coords.end(), side_tex_coords.begin(), side_tex_coords.end());
+ indices.insert(indices.end(), {s, s + 1, s + 3, s + 1, s + 2, s + 3});
+ }
+ }
+ }
+ }
+
+ return {positions, tex_coords, indices};
+}
+
+std::array<Vector<2>, 4> Chunk::face_tex_coords(BlockType type, BlockSide side) {
+ switch (type) {
+ case BlockType::Dirt:
+ return {{
+ {0.5f, 0.0f}, {1.0f, 0.0f}, {1.0f, 0.5f}, {0.5f, 0.5f},
+ }};
+ case BlockType::Grass:
+ switch (side) {
+ case BlockSide::Front:
+ case BlockSide::Back:
+ case BlockSide::Left:
+ case BlockSide::Right:
+ return {{
+ {0.5f, 1.0f}, {0.0f, 1.0f}, {0.0f, 0.5f}, {0.5f, 0.5f},
+ }};
+ case BlockSide::Top:
+ return {{
+ {0.0f, 0.0f}, {0.5f, 0.0f}, {0.5f, 0.5f}, {0.0f, 0.5f},
+ }};
+ case BlockSide::Bottom:
+ return {{
+ {0.5f, 0.0f}, {1.0f, 0.0f}, {1.0f, 0.5f}, {0.5f, 0.5f},
+ }};
+ }
+ default:
+ return {};
+ }}
+
+}
diff --git a/src/World/Chunk.hpp b/src/World/Chunk.hpp
new file mode 100644
index 0000000..eafc613
--- /dev/null
+++ b/src/World/Chunk.hpp
@@ -0,0 +1,30 @@
+#pragma once
+
+#include <cstdint>
+#include "BlockType.hpp"
+#include "../Mesh.hpp"
+#include "BlockSide.hpp"
+
+#define CHUNK_WIDTH 8
+#define CHUNK_HEIGHT 8
+
+namespace MC {
+
+class Chunk {
+public:
+ Chunk() : m_blocks{} {};
+
+ void set(uint32_t x, uint32_t y, uint32_t z, BlockType type);
+
+ Mesh mesh();
+private:
+ static std::array<Vector<2>, 4> face_tex_coords(BlockType type, BlockSide side);
+
+ struct BlockData {
+ BlockType type;
+ };
+
+ BlockData m_blocks[CHUNK_WIDTH][CHUNK_HEIGHT][CHUNK_WIDTH];
+};
+
+}
diff --git a/src/World/Generator.cpp b/src/World/Generator.cpp
new file mode 100644
index 0000000..5b8b9b5
--- /dev/null
+++ b/src/World/Generator.cpp
@@ -0,0 +1,26 @@
+#include "Generator.hpp"
+
+namespace MC {
+
+Chunk Generator::generate(uint32_t _x, uint32_t _y) {
+ Chunk chunk;
+
+ for (int y = 0; y < CHUNK_HEIGHT; y++) {
+ BlockType type = BlockType::Air;
+ if (y < CHUNK_HEIGHT / 2) {
+ type = BlockType::Dirt;
+ } else if (y == CHUNK_HEIGHT / 2) {
+ type = BlockType::Grass;
+ }
+
+ for (int x = 0; x < CHUNK_WIDTH; x++) {
+ for (int z = 0; z < CHUNK_WIDTH; z++) {
+ chunk.set(x, y, z, type);
+ }
+ }
+ }
+
+ return chunk;
+}
+
+} \ No newline at end of file
diff --git a/src/World/Generator.hpp b/src/World/Generator.hpp
new file mode 100644
index 0000000..8e67ee1
--- /dev/null
+++ b/src/World/Generator.hpp
@@ -0,0 +1,15 @@
+#pragma once
+
+#include <cstdint>
+#include "Chunk.hpp"
+
+namespace MC {
+
+class Generator {
+public:
+ Generator() = default;
+
+ Chunk generate(uint32_t x, uint32_t y);
+};
+
+}