blob: d5bc0230b9bb0e7f9974491637294e35309f286c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
#pragma once
#include <cmath>
#include "Trig.hpp"
#include "Vector.hpp"
struct Rotation {
Rotation() = default;
Rotation(Vector<3> vector) : vector{ wrap(vector) } {}
explicit Rotation(Real angles[3]) : Rotation(angles[0], angles[1], angles[2]) {}
Rotation(Real pitch, Real yaw, Real roll) {
vector = wrap({pitch, yaw, roll });
}
Vector<3> radians() const {
return vector.map([](auto a) { return Math::radians(a); });
}
Rotation operator+(Rotation other) const {
return wrap(vector + other.vector);
}
Rotation& operator+=(const Rotation& other) {
*this = *this + other;
return *this;
}
std::string string() const {
return vector.string();
}
static Vector<3> wrap(Vector<3> v) {
return v.map([](auto a) { return fmod(a, 360.0f); });
}
Real& pitch() { return vector.x(); }
const Real& pitch() const { return vector.x(); }
Real& yaw() { return vector.y(); }
const Real& yaw() const { return vector.y(); }
Real& roll() { return vector.z(); }
const Real& roll() const { return vector.z(); }
Vector<3> vector;
};
|