| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-02-02 | Placing blocks | Mel | |
| 2024-01-25 | Mostly functioning world collisions | Mel | |
| 2023-12-07 | Gather all possibly colliding blocks in the player move domain for collision ↵ | Mel | |
| detection | |||
| 2023-08-06 | Create separate Player entity and add bad collision system | Mel | |
| 2023-08-06 | Improve MC::Position and remove some redundant code | Mel | |
| 2023-07-22 | Propagation in lighting system | Mel | |
| 2023-07-08 | Use own size types | Mel | |
| 2023-07-07 | Fix minor quality issues | Mel | |
| 2023-06-12 | Start generation from player position | Mel | |
| 2023-06-12 | Multithreaded world generation with Perlin | Mel | |
| 2022-10-22 | Fix chunk index hash to show infinite world | Mel | |
| 2022-10-21 | Broken infinite world | Mel | |
