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| author | Mel <einebeere@gmail.com> | 2022-10-21 01:03:18 +0200 |
|---|---|---|
| committer | Mel <einebeere@gmail.com> | 2022-10-21 01:03:18 +0200 |
| commit | 6ed978051668c08f5a957c97570f364dd580c807 (patch) | |
| tree | e3db93c52fcd86e26bc859d46e755290d2a7f40c /src/GFX/Shading/Program.cpp | |
| parent | 0464a83dfaebaa75d6e2d3b7431e84ebd83fccfd (diff) | |
| download | meowcraft-6ed978051668c08f5a957c97570f364dd580c807.tar.zst meowcraft-6ed978051668c08f5a957c97570f364dd580c807.zip | |
Namespace and Folder refactor
Diffstat (limited to 'src/GFX/Shading/Program.cpp')
| -rw-r--r-- | src/GFX/Shading/Program.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/GFX/Shading/Program.cpp b/src/GFX/Shading/Program.cpp new file mode 100644 index 0000000..39393f8 --- /dev/null +++ b/src/GFX/Shading/Program.cpp @@ -0,0 +1,42 @@ +#include <GL/glew.h> +#include <stdexcept> +#include "Program.hpp" + +namespace MC::GFX::Shading { + +Program::Program(Shader fragment, Shader vertex) { + m_program = glCreateProgram(); + + glAttachShader(m_program, fragment.get()); + glAttachShader(m_program, vertex.get()); + + glLinkProgram(m_program); + + glDeleteShader(fragment.get()); + glDeleteShader(vertex.get()); + + GLint success; + glGetProgramiv(m_program, GL_LINK_STATUS, &success); + if(!success) { + char message[512] = {}; + glGetProgramInfoLog(m_program, 512, nullptr, message); + + throw std::runtime_error(message); + } +} + +void Program::bind() const { + glUseProgram(m_program); +} + +Uniform Program::uniform(const std::string& name) const { + auto index = glGetUniformLocation(m_program, name.c_str()); + + return {name, static_cast<uint32_t>(index)}; +} + +uint32_t Program::get() const { + return m_program; +} + +} |
