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source_files = files([
'main.cpp',
'Game.cpp',
'Render.cpp',
'Input.cpp',
'Time.cpp',
'Transform.cpp',
'Math/AABB.cpp',
'Math/Grid.cpp',
'Math/Interpolation.cpp',
'Math/Perlin.cpp',
'Math/Random.cpp',
'Util/ImageViewer.cpp',
'GFX/Camera.cpp',
'GFX/Mesh.cpp',
'GFX/Resources.cpp',
'GFX/Texture.cpp',
'GFX/Window.cpp',
'GFX/Util/Primitives.cpp',
'GFX/Image/PPMParser.cpp',
'GFX/Image/RawImage.cpp',
'GFX/Shading/Shader.cpp',
'GFX/Shading/Program.cpp',
'GFX/Shading/Uniform.cpp',
'World/World.cpp',
'World/Chunk.cpp',
'World/ChunkRegistry.cpp',
'World/Clouds.cpp',
'World/Generation/Generator.cpp',
'World/Generation/Lighting.cpp',
'World/Generation/Decoration.cpp',
'World/Generation/ChunkNeighbors.cpp',
'World/Generation/ChunkMeshing.cpp',
'Entities/Player.cpp',
])
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