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#pragma once
#include <cstdint>
#include <vector>
#include <array>
#include "../Math/Vector.hpp"
namespace MC::World {
class BlockSide {
public:
enum Value : uint8_t {
Front,
Back,
Top,
Bottom,
Left,
Right,
};
BlockSide() = default;
BlockSide(Value side) : m_side(side) {}
operator Value() const { return m_side; }
std::array<Vector<3>, 4> face() {
switch (m_side) {
case Front:
return {{
{0.0f, 0.0f, 1.0f}, {1.0f, 0.0f, 1.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f, 1.0f},
}};
case Back:
return {{
{1.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 0.0f},
}};
case Top:
return {{
{0.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 0.0f}, {0.0f, 1.0f, 0.0f},
}};
case Bottom:
return {{
{0.0f, 0.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, {1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 1.0f},
}};
case Left:
return {{
{0.0f, 0.0f, 0.0f},{0.0f, 0.0f, 1.0f},{0.0f, 1.0f, 1.0f}, {0.0f, 1.0f, 0.0f},
}};
case Right:
return {{
{1.0f, 0.0f, 1.0f}, {1.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 0.0f}, {1.0f, 1.0f, 1.0f},
}};
}
}
static std::vector<BlockSide> all() {
return {
Front, Back, Top, Bottom, Left, Right,
};
}
private:
Value m_side;
};
}
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