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path: root/src/World/BiomeType.hpp
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#pragma once

#include <cstdint>
#include <vector>

namespace MC::World {

class BiomeType {
public:
    enum Value : uint8_t {
        Forest,
        Plains,
        Desert,
        Ocean,
    };

    static constexpr const size_t Size = 4;

    BiomeType() = default;
    BiomeType(Value biome) : m_biome(biome) {}

    operator Value() const { return m_biome; }

    static std::vector<BiomeType> all() {
        return {
            Plains, Forest, Desert, Ocean
        };
    }

    static std::vector<BiomeType> all_ground() {
        return {
            Plains, Forest, Desert
        };
    }

private:


    Value m_biome;
};

}