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path: root/src/Util/ImageViewer.hpp
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#pragma once

#include "../GFX/Image/RawImage.hpp"
#include "../GFX/Binder.hpp"
#include "../GFX/Texture.hpp"
#include "../GFX/Shading/Program.hpp"

namespace MC::Util {

class ImageViewer {
public:
    explicit ImageViewer(GFX::Image::RawImage& image);

    void render();
private:
    static GFX::Mesh create_default_mesh();

    static inline GFX::Mesh default_mesh = create_default_mesh();

    static const char* vertex;
    static const char* fragment;

    MC::GFX::BindableMesh m_mesh;
    MC::GFX::Shading::Program m_program;
    MC::GFX::Texture m_texture;
};

}