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#pragma once
#include <utility>
#include <vector>
#include <cstdint>
#include "Math/Math.hpp"
namespace MC {
class Mesh {
public:
Mesh(std::vector<Vector3> positions) : m_positions(std::move(positions)) {};
std::size_t size();
float* flat();
private:
std::vector<Vector3> m_positions;
};
}
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