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path: root/src/GFX/Util/Primitives.hpp
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#pragma once

#include "../../Common/Sizes.hpp"
#include "../../Math/AABB.hpp"
#include <array>

namespace MC::GFX::Util::Primitives {

class FaceSet {
public:
    enum Value : U8 {
        Front = 1 << 0,
        Back = 1 << 1,
        Top = 1 << 2,
        Bottom = 1 << 3,
        Right = 1 << 4,
        Left = 1 << 5,
    };

    static constexpr UInt Size = 6;

    FaceSet() = default;
    FaceSet(const Value set) : m_set(set) {}

    operator Value() const { return m_set; }

    static FaceSet all() {
        return static_cast<Value>(Front | Back | Top | Bottom | Right | Left);
    }
private:
    Value m_set;
};

template <uint N>
struct Primitive {
    std::array<Vector<3, F32>, N> positions;
    std::array<Vector<3, F32>, N> normals;
    std::array<U32, N + N / 2> indices;
};

using PlanePrimitive = Primitive<4>;
PlanePrimitive plane(AABB aabb, FaceSet face);

using BoxPrimitive = Primitive<4 * 6>;
BoxPrimitive box(AABB aabb, FaceSet faces = FaceSet::all());

}