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#pragma once
#include "../../Common/Sizes.hpp"
#include "../../Math/Common.hpp"
#include "Primitives.hpp"
#include <vector>
#include <tuple>
namespace MC::GFX::Util {
template <typename... Attributes>
class MeshBuilder {
using AttributeTuple = std::tuple<std::vector<Attributes>...>;
template <int N, typename AttributeContainer>
using EnableIfCorrectAttributeIndex =
std::enable_if_t<std::is_same_v<
typename std::tuple_element_t<N, AttributeTuple>::value_type,
typename AttributeContainer::value_type>, Bool>;
template <int N, typename A>
std::vector<A>& get() {
return std::get<N>(m_attributes);
}
template <USize... Sequence>
Mesh mesh(std::index_sequence<Sequence...>) {
return {
{m_positions, std::get<Sequence>(m_attributes)...},
m_indices,
};
}
std::vector<Vector<3, F32>> m_positions{};
std::vector<U32> m_indices{};
AttributeTuple m_attributes;
public:
static constexpr UInt AttributesN = sizeof...(Attributes);
MeshBuilder() = default;
template<int N, typename AC, EnableIfCorrectAttributeIndex<N, AC> = true>
void attributes(const AC& from) {
auto& attribute_list = get<N, typename AC::value_type>();
attribute_list.insert(attribute_list.end(), from.begin(), from.end());
}
template<typename AC>
void positions(const AC& from) {
m_positions.insert(m_positions.end(), from.begin(), from.end());
}
template<typename AC>
void indices(const AC& from) {
m_indices.insert(m_indices.end(), from.begin(), from.end());
}
template<uint PN, uint PI>
void primitive(const Primitives::BasePrimitive<PN, PI>& primitive) {
decltype(primitive.indices) relativized_indices{};
for (Int i = 0; i < primitive.indices.size(); i++) {
relativized_indices[i] = primitive.indices[i] + m_positions.size();
}
positions(primitive.positions);
attributes<0>(primitive.normals);
indices(relativized_indices);
}
Mesh mesh() {
return mesh(std::make_index_sequence<AttributesN>{});
}
USize vertex_count() const {
return m_positions.size();
}
};
}
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