blob: f027c8c032daa8f026391843cb4f589622ed731c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
#pragma once
#include <utility>
#include <vector>
#include <cstdint>
#include "../Math/Math.hpp"
namespace MC::GFX {
class Mesh {
public:
Mesh(std::vector<Vector<3>> positions, std::vector<Vector<2>> tex_coords, std::vector<uint32_t> indices)
: m_positions(std::move(positions)), m_tex_coords(std::move(tex_coords)), m_indices(std::move(indices)) {};
Mesh(std::vector<Vector<3>> positions, std::vector<Vector<2>> tex_coords)
: m_positions(std::move(positions)), m_tex_coords(std::move(tex_coords)), m_indices() {};
float* raw();
size_t size();
uint32_t* raw_indices();
size_t indices_size();
float* raw_tex_coords();
size_t tex_coords_size();
private:
std::vector<Vector<3>> m_positions;
std::vector<Vector<2>> m_tex_coords;
std::vector<uint32_t> m_indices;
};
}
|