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#pragma once
#include <cstdint>
#include <cstddef>
#include <string>
#include <vector>
#include "../../Util/Sampler.hpp"
namespace MC::GFX::Image {
class RawImage {
public:
RawImage() : m_pixels(), m_width(0), m_height(0) {};
RawImage(uint32_t width, uint32_t height)
: m_pixels(), m_width(width), m_height(height) {
m_pixels.reserve(width * height);
}
RawImage(Util::Sampler<2, float>& sampler, uint32_t width, uint32_t height);
struct Pixel {
uint8_t r, g, b;
};
void add(Pixel pixel);
size_t size() const;
uint8_t* raw() const;
uint32_t width() const;
uint32_t height() const;
uint8_t channels() const;
std::string string() const;
private:
std::vector<Pixel> m_pixels;
uint32_t m_width, m_height;
uint8_t m_channels = 3;
};
}
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