blob: 8c317d4be0b74a98c994b08f1c42b28c121fefdc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
{
description = "a dumb minecraft in c++ and opengl.";
inputs = {
nixpkgs.url = "nixpkgs/nixos-23.11";
};
outputs = { self, nixpkgs }:
let
system = "x86_64-darwin";
pkgs = nixpkgs.legacyPackages.${system};
in {
packages = {
${system} = {
default = pkgs.callPackage ./. {
inherit (pkgs.darwin.apple_sdk.frameworks)
Cocoa OpenGL;
glfw = self.packages.${system}.glfw-static;
glew = self.packages.${system}.glew-static;
};
# NOTE: GLFW depends on OpenSSL and coreutils, which are very
# large dependencies and have to be rebuilt from source to be able
# to be linked statically. Maybe there is a way to avoid this?
glfw-static = pkgs.glfw.overrideAttrs {
pname = "glfw-static";
cmakeFlags = [ "-DBUILD_SHARED_LIBS=OFF" ];
};
glew-static = pkgs.glew.overrideAttrs {
pname = "glew-static";
cmakeFlags = [ "-DBUILD_SHARED_LIBS=OFF" ];
};
};
};
devShells = {
${system}.default = pkgs.mkShell {
buildInputs = (with pkgs; [
pkg-config cmake meson lld
]) ++ (with self.packages.${system}; [
glfw-static glew-static
]) ++ (with pkgs.darwin.apple_sdk.frameworks; [
Cocoa OpenGL
]);
};
};
};
}
|