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path: root/assets/shaders/fragment.glsl
blob: ba5ed93fb0b1c62093d3ef36ddf107239d2732a4 (plain)
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#version 330 core

out vec4 color;

void main() {
    color = vec4(0.2f, 0.6f, 0.6f, 1.0f); // #339999
}