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meowcraft
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a dumb minecraft in c++ and opengl.
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World
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Chunk.hpp
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Author
2024-04-09
Traverse all chunk blocks in a unified (and cache-friendly) way
Mel
2024-02-02
Placing blocks
Mel
2023-12-07
Gather all possibly colliding blocks in the player move domain for collision ↵
Mel
detection
2023-08-14
Generate AABBs for terrain that collides with Player
Mel
2023-07-29
Add default light to just-generated chunks
Mel
2023-07-29
Move chunk reification to worker threads and set stage for chunk-unbound ↵
Mel
lighting
2023-07-22
Propagation in lighting system
Mel
2023-07-21
Extremely simple chunk-limited lighting
Mel
2023-07-08
Use own size types
Mel
2023-07-07
Fix minor quality issues
Mel
2023-07-07
Chunk-bound tree decoration
Mel
2023-06-29
Pretty terrain generation
Mel
2023-06-12
Multithreaded world generation with Perlin
Mel
2022-10-31
Proto biomes and new blocks
Mel
2022-10-23
Sun lighting
Mel
2022-10-23
Noisy world generation with broken chunk borders
Mel
2022-10-21
Broken infinite world
Mel
2022-10-21
Namespace and Folder refactor
Mel
2022-10-18
Hide inward-facing block faces
Mel
2022-10-18
Basic Chunk
Mel