summary refs log tree commit diff
path: root/src/Math
AgeCommit message (Expand)Author
2023-12-07AABB-AABB dynamic-static collision response with slidingMel
2023-12-07Pretty Ray-to-AABB casting algorithmMel
2023-12-07Consolidate mathematical functions into single file and add moreMel
2023-11-21Clumsy non-swept AABB collision system for PlayerMel
2023-11-21Replace `Vector::map_indexed` with `zip` and add vector divisionMel
2023-08-06Create separate Player entity and add bad collision systemMel
2023-08-06Improve MC::Position and remove some redundant codeMel
2023-07-123D CloudsMel
2023-07-11Add simple scrolling non-tiling 2D cloudsMel
2023-07-10Separate transparent water mesh (not sorted, bad)Mel
2023-07-09Added corners to AOMel
2023-07-08Use own size typesMel
2023-07-07Replace std::function in Vector with lambda templatesMel
2023-07-07Fix minor quality issuesMel
2023-07-07Chunk-bound tree decorationMel
2023-07-01Replace bespoke Generator maps with tensors and matricesMel
2023-06-30Avoid per-frame chunk copies and don't render block faces between chunksMel
2023-06-29Pretty terrain generationMel
2023-06-12Start generation from player positionMel
2023-06-12Multithreaded world generation with PerlinMel
2022-10-29Smooth out noise at noise seed bordersMel
2022-10-26Fixed attribute double freeMel
2022-10-23Noisy world generation with broken chunk bordersMel
2022-10-06Rotating camera with mouseMel
2022-10-06Relative to camera movementMel
2022-10-06Fix for glibc and LinuxMel
2022-10-05Non-camera relative movementMel
2022-10-04Cube RenderingMel
2022-10-02Expand Vector and Matrix classesMel
2022-10-01TriangleMel