| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-04-13 | Create Meson build configuration | Mel |
| 2024-02-12 | Split rendering into own thread and sync through render action lists | Mel |
| 2023-07-21 | Extremely simple chunk-limited lighting | Mel |
| 2023-07-10 | Separate transparent water mesh (not sorted, bad) | Mel |
| 2023-07-09 | Ambient occlusion (without corners) | Mel |
| 2023-07-08 | Add crude texture transparency | Mel |
| 2023-07-07 | Chunk-bound tree decoration | Mel |
| 2023-06-29 | Add fog | Mel |
| 2023-06-29 | Pretty terrain generation | Mel |
| 2022-10-31 | Proto biomes and new blocks | Mel |
| 2022-10-23 | Sun lighting | Mel |
| 2022-10-18 | Add layout qualifiers in vertex shader | Mel |
| 2022-10-14 | Textured Cube | Mel |
| 2022-10-10 | Try to add second VBO | Mel |
| 2022-10-08 | Store assets nicely | Mel |
