| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-10-23 | Sun lighting | Mel | |
| 2022-10-23 | Noisy world generation with broken chunk borders | Mel | |
| 2022-10-22 | Round view distance | Mel | |
| 2022-10-22 | Fix chunk index hash to show infinite world | Mel | |
| 2022-10-21 | Broken infinite world | Mel | |
| 2022-10-21 | Namespace and Folder refactor | Mel | |
| 2022-10-18 | Hide inward-facing block faces | Mel | |
| 2022-10-18 | Basic Chunk | Mel | |
| 2022-10-18 | Add layout qualifiers in vertex shader | Mel | |
| 2022-10-14 | Textured Cube | Mel | |
| 2022-10-10 | Try to add second VBO | Mel | |
| 2022-10-08 | Parse PPM images | Mel | |
| 2022-10-08 | Store assets nicely | Mel | |
| 2022-10-06 | Rotating camera with mouse | Mel | |
| 2022-10-06 | Relative to camera movement | Mel | |
| 2022-10-06 | Fix for glibc and Linux | Mel | |
| 2022-10-05 | Non-camera relative movement | Mel | |
| 2022-10-04 | Cube Rendering | Mel | |
| 2022-10-03 | Indexed Rendering | Mel | |
| 2022-10-02 | Expand Vector and Matrix classes | Mel | |
| 2022-10-02 | Fix for macOS | Mel | |
| 2022-10-01 | Triangle | Mel | |
| 2022-10-01 | Setup window and GL functions | Mel | |
