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-rw-r--r--src/main.cpp41
1 files changed, 9 insertions, 32 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 58c7b8a..d69dccd 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -13,6 +13,7 @@
 #include "Mouse.hpp"
 #include "Texture.hpp"
 #include "Image/PPMParser.hpp"
+#include "World/Generator.hpp"
 
 #define APP_NAME "Meowcraft"
 
@@ -56,37 +57,11 @@ void run() {
     auto image = MC::Image::PPMParser(MC::Assets::Images::atlas).parse();
     auto texture = MC::Texture(image);
 
-    MC::Mesh shape({
-        {-1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, -1.0f, 1.0f}, {-1.0f, -1.0f, 1.0f},
-        {-1.0f, 1.0f, -1.0f}, {1.0f, 1.0f, -1.0f}, {1.0f, -1.0f, -1.0f}, {-1.0f, -1.0f, -1.0f},
-
-        {-1.0f, 1.0f, -1.0f}, {-1.0f, 1.0f, 1.0f}, {-1.0f, -1.0f, 1.0f}, {-1.0f, -1.0f, -1.0f},
-        {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, -1.0f}, {1.0f, -1.0f, -1.0f}, {1.0f, -1.0f, 1.0f},
-
-        {-1.0f, 1.0f, -1.0f}, {1.0f, 1.0f, -1.0f}, {1.0f, 1.0f, 1.0f}, {-1.0f, 1.0f, 1.0f},
-        {-1.0f, -1.0f, 1.0f}, {1.0f, -1.0f, 1.0f}, {1.0f, -1.0f, -1.0f}, {-1.0f, -1.0f, -1.0f},
-    },
-    {
-        {0.5f, 0.5f}, {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-        {0.5f, 0.5f}, {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-
-        {0.5f, 0.5f}, {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-        {0.5f, 0.5f}, {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-
-        {0.0f, 0.5f}, {0.5f, 0.5f}, {0.5f, 0.0f}, {0.0f, 0.0f},
-        {0.5f, 0.5f}, {1.0f, 0.5f}, {1.0f, 0.0f}, {0.5f, 0.0f},
-    },
-    {
-        0,  1,  3,  1,  2,  3,
-        4,  5,  7,  5,  6,  7,
-        8,  9,  11, 9,  10, 11,
-        12, 13, 15, 13, 14, 15,
-        16, 17, 19, 17, 18, 19,
-        20, 21, 23, 21, 22, 23,
-        24, 25, 27, 25, 26, 27,
-    });
+    MC::Generator generator;
+    auto chunk = generator.generate(0, 0);
+    auto chunk_mesh = chunk.mesh();
 
-    auto mesh = MC::Binder::load(shape);
+    auto mesh = MC::Binder::load(chunk_mesh);
 
     MC::Camera camera{};
     camera.set_position({0.0f, 0.0f, 3.0f});
@@ -104,6 +79,9 @@ void run() {
     glEnable(GL_DEPTH_TEST);
     glDepthFunc(GL_LEQUAL);
 
+    glEnable(GL_CULL_FACE);
+    glCullFace(GL_BACK);
+
     uint64_t time = 0;
 
     while (!window.should_close()) {
@@ -117,8 +95,7 @@ void run() {
 
         program.bind();
 
-        auto angle = std::fmod(time / 10.0f, 360.0f);
-        auto model = Math::MVP::model({0.0f, 0.0f, 0.0f}, {angle, angle, 0.0f});
+        auto model = Math::MVP::model({}, {});
         model_uniform.set(model);
 
         auto view = Math::MVP::view(camera.position(), camera.angles());