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authorMel <einebeere@gmail.com>2023-06-29 22:54:17 +0200
committerMel <einebeere@gmail.com>2023-06-29 22:54:17 +0200
commit6d61b17c4289185d59d37caae8070a40e91fba40 (patch)
treeb423dbb786566ee3f1bafa7684fb673df20c2d71 /src
parent52732d71e72b02ff45e25f44e414f87ec9ab7666 (diff)
downloadmeowcraft-6d61b17c4289185d59d37caae8070a40e91fba40.tar.zst
meowcraft-6d61b17c4289185d59d37caae8070a40e91fba40.zip
Add fog
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index b407a78..b0939c1 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -55,7 +55,7 @@ void run() {
     MC::World::World world;
 
     MC::GFX::Camera camera{};
-    camera.set_position({0.0f, 50.0f, 0.0f});
+    camera.set_position({0.0f, MC::World::Chunk::Height / 2.0f, 0.0f});
 
     MC::GFX::Shading::Program program(
         MC::GFX::Shading::Shader::create_vertex(),
@@ -66,6 +66,7 @@ void run() {
     auto view_uniform = program.uniform("view_matrix");
     auto projection_uniform = program.uniform("projection_matrix");
     auto sun_direction_uniform = program.uniform("sun_direction");
+    auto sky_color_uniform = program.uniform("sky_color");
 
     program.bind();
     auto projection = Math::MVP::perspective_projection(ASPECT, FOV, 0.1f, 1000.0f);
@@ -74,6 +75,9 @@ void run() {
     Vector<3> sun_direction{1.0f, -1.0f, 0.0f};
     sun_direction_uniform.set(sun_direction);
 
+    Vector<3> sky_color{0.85f, 0.85f, 0.85f}; // #DBDBDB
+    sky_color_uniform.set(sky_color);
+
     glEnable(GL_DEPTH_TEST);
     glDepthFunc(GL_LEQUAL);
 
@@ -96,7 +100,7 @@ void run() {
         auto view = Math::MVP::view(camera.position(), camera.angles());
         view_uniform.set(view);
 
-        glClearColor(0.85f, 0.85f, 0.85f, 1.0f); // #DBDBDB
+        glClearColor(sky_color.x(), sky_color.y(), sky_color.z(), 1.0f); // #DBDBDB
         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
         for (auto& chunk : world.get_visible_chunks(camera.position())) {
             auto model = Math::MVP::model(chunk.chunk.value().position(), {});