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| author | Mel <einebeere@gmail.com> | 2023-07-08 01:20:53 +0200 |
|---|---|---|
| committer | Mel <einebeere@gmail.com> | 2023-07-08 01:20:53 +0200 |
| commit | 41fbca10f6c6cdd9c1623f1347e7ecb40f5e7f59 (patch) | |
| tree | 7a41651c7c1eeecfc422395cbdb4b26ac619eaf9 /src | |
| parent | f8c0fb7e5d4cd0139b2b287980149eca688803bd (diff) | |
| download | meowcraft-41fbca10f6c6cdd9c1623f1347e7ecb40f5e7f59.tar.zst meowcraft-41fbca10f6c6cdd9c1623f1347e7ecb40f5e7f59.zip | |
Add crude texture transparency
Diffstat (limited to 'src')
| -rw-r--r-- | src/GFX/Image/PPMParser.cpp | 16 | ||||
| -rw-r--r-- | src/GFX/Image/PPMParser.hpp | 2 | ||||
| -rw-r--r-- | src/GFX/Image/RawImage.cpp | 4 | ||||
| -rw-r--r-- | src/GFX/Image/RawImage.hpp | 2 | ||||
| -rw-r--r-- | src/GFX/Texture.cpp | 2 | ||||
| -rw-r--r-- | src/World/BlockType.hpp | 12 | ||||
| -rw-r--r-- | src/World/Generation/ChunkMeshing.cpp | 6 |
7 files changed, 30 insertions, 14 deletions
diff --git a/src/GFX/Image/PPMParser.cpp b/src/GFX/Image/PPMParser.cpp index f002db8..1f62871 100644 --- a/src/GFX/Image/PPMParser.cpp +++ b/src/GFX/Image/PPMParser.cpp @@ -68,12 +68,18 @@ RawImage::Pixel PPMParser::parse_pixel(uint8_t max_color) { auto map_to_range = [=](uint64_t s) -> uint8_t { return s * 255 / max_color; }; - RawImage::Pixel pixel{}; - pixel.r = map_to_range(r_sample); - pixel.g = map_to_range(g_sample); - pixel.b = map_to_range(b_sample); + RawImage::Pixel p{ + map_to_range(r_sample), + map_to_range(g_sample), + map_to_range(b_sample), + 255 + }; + + if (p.r == alpha_color.r && p.g == alpha_color.g && p.b == alpha_color.b) { + p.a = 0; + } - return pixel; + return p; } uint64_t PPMParser::parse_sample() { diff --git a/src/GFX/Image/PPMParser.hpp b/src/GFX/Image/PPMParser.hpp index 07ff3c2..a7e9b41 100644 --- a/src/GFX/Image/PPMParser.hpp +++ b/src/GFX/Image/PPMParser.hpp @@ -37,6 +37,8 @@ private: bool is_eof() const; + static constexpr RawImage::Pixel alpha_color{192, 0, 255}; + std::string_view m_source; uint64_t m_cursor = 0; }; diff --git a/src/GFX/Image/RawImage.cpp b/src/GFX/Image/RawImage.cpp index 6cb06b2..0bd2947 100644 --- a/src/GFX/Image/RawImage.cpp +++ b/src/GFX/Image/RawImage.cpp @@ -28,9 +28,9 @@ std::string RawImage::string() const { bool comma = false; str << "["; - for (const auto [r, g, b] : m_pixels) { + for (const auto [r, g, b, a] : m_pixels) { if (comma) { str << ", "; } - str << "{r=" << (uint)r << ", g=" << (uint)g << ", b=" << (uint)r << "}"; + str << "{r=" << (uint)r << ", g=" << (uint)g << ", b=" << (uint)b << ", a=" << (uint)a << "}"; comma = true; } str << "]"; diff --git a/src/GFX/Image/RawImage.hpp b/src/GFX/Image/RawImage.hpp index be3c83a..809ddd9 100644 --- a/src/GFX/Image/RawImage.hpp +++ b/src/GFX/Image/RawImage.hpp @@ -16,7 +16,7 @@ public: } struct Pixel { - uint8_t r, g, b; + uint8_t r, g, b, a; }; void add(Pixel pixel); diff --git a/src/GFX/Texture.cpp b/src/GFX/Texture.cpp index 64151a5..16f7dce 100644 --- a/src/GFX/Texture.cpp +++ b/src/GFX/Texture.cpp @@ -17,7 +17,7 @@ Texture::Texture(const Image::RawImage& image) { // will begin at the incorrect byte, causing color artifacts. glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image.width(), image.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, image.raw()); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width(), image.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, image.raw()); glGenerateMipmap(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, 0); diff --git a/src/World/BlockType.hpp b/src/World/BlockType.hpp index 472523f..82c63d3 100644 --- a/src/World/BlockType.hpp +++ b/src/World/BlockType.hpp @@ -26,6 +26,16 @@ public: operator Value() const { return m_block; } + bool is_transparent() const { + switch (m_block) { + case Air: + case Leaves: + return true; + default: + return false; + } + } + static std::vector<BlockType> all() { return { Air, @@ -34,6 +44,8 @@ public: Stone, Sand, Snow, + Wood, + Leaves, Water, }; } diff --git a/src/World/Generation/ChunkMeshing.cpp b/src/World/Generation/ChunkMeshing.cpp index 0494da4..e065987 100644 --- a/src/World/Generation/ChunkMeshing.cpp +++ b/src/World/Generation/ChunkMeshing.cpp @@ -129,11 +129,7 @@ bool is_face_visible(Chunk& chunk, const ChunkMeshing::ChunkNeighbors& neighbors } auto [neighbor] = chunk_to_ask->get(neighbor_pos.x(), neighbor_pos.y(), neighbor_pos.z()); - if (neighbor == BlockType::Air) { - return true; - } - - return false; + return neighbor.is_transparent(); } GFX::Mesh ChunkMeshing::create_mesh_for_chunk(Chunk& chunk, const ChunkNeighbors& neighbors) { |
