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| author | Mel <einebeere@gmail.com> | 2023-06-12 17:09:55 +0200 |
|---|---|---|
| committer | Mel <einebeere@gmail.com> | 2023-06-12 17:14:03 +0200 |
| commit | d0de60dc33df75fbcacb53a09568b14d0fd48cb9 (patch) | |
| tree | 7aefdbb81f114552881834bd5b0d842bc2bdb691 /src/Math/Grid.cpp | |
| parent | 23b0bc4d1ddc9fad3c32e8257497ddd13ac6a155 (diff) | |
| download | meowcraft-d0de60dc33df75fbcacb53a09568b14d0fd48cb9.tar.zst meowcraft-d0de60dc33df75fbcacb53a09568b14d0fd48cb9.zip | |
Multithreaded world generation with Perlin
Diffstat (limited to 'src/Math/Grid.cpp')
| -rw-r--r-- | src/Math/Grid.cpp | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/Math/Grid.cpp b/src/Math/Grid.cpp new file mode 100644 index 0000000..422cf87 --- /dev/null +++ b/src/Math/Grid.cpp @@ -0,0 +1,77 @@ +#include "Grid.hpp" + +namespace Math { + +GridCellBoundaries grid_cell_for_point(Vector<2> point) { + auto x1 = std::trunc(point.x()); + auto y1 = std::trunc(point.y()); + auto x2 = x1 + 1.0f; + auto y2 = y1 + 1.0f; + + return GridCellBoundaries{x1, x2, y1, y2}; +} + +Vector<2> GridCellBoundaries::top_left() const { + return {x1, y1}; +} + +Vector<2> GridCellBoundaries::top_right() const { + return {x2, y1}; +} + +Vector<2> GridCellBoundaries::bottom_left() const { + return {x1, y2}; +} + +Vector<2> GridCellBoundaries::bottom_right() const { + return {x2, y2}; +} + +CubeCellBoundaries cube_cell_for_point(Vector<3> point) { + auto x1 = std::trunc(point.x()); + auto y1 = std::trunc(point.y()); + auto z1 = std::trunc(point.z()); + auto x2 = x1 + 1.0f; + auto y2 = y1 + 1.0f; + auto z2 = z1 + 1.0f; + + return CubeCellBoundaries{x1, x2, y1, y2, z1, z2}; +} + +Vector<3> CubeCellBoundaries::front_top_left() const { + return {x1, y1, z1}; +} + +Vector<3> CubeCellBoundaries::front_top_right() const { + return {x2, y1, z1}; +} + +Vector<3> CubeCellBoundaries::front_bottom_left() const { + return {x1, y2, z1}; +} + +Vector<3> CubeCellBoundaries::front_bottom_right() const { + return {x2, y2, z1}; +} + +Vector<3> CubeCellBoundaries::back_top_left() const { + return {x1, y1, z2}; +} + +Vector<3> CubeCellBoundaries::back_top_right() const { + return {x2, y1, z2}; +} + +Vector<3> CubeCellBoundaries::back_bottom_left() const { + return {x1, y2, z2}; +} + +Vector<3> CubeCellBoundaries::back_bottom_right() const { + return {x2, y2, z2}; +} + +GridCellBoundaries CubeCellBoundaries::grid_cell() const { + return {x1, x2, y1, y2}; +} + +} \ No newline at end of file |
