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authorMel <einebeere@gmail.com>2024-02-12 12:55:11 +0100
committerMel <einebeere@gmail.com>2024-02-12 12:55:11 +0100
commitd2b5fc5b3bc648afffa42375706429685ac63794 (patch)
treea2dfbb241e1d46e5616c5884e5f3d685de2a2cb6 /src/GFX
parent588c7e87b7cab270698d43ca5c22d67793ae5fc4 (diff)
downloadmeowcraft-d2b5fc5b3bc648afffa42375706429685ac63794.tar.zst
meowcraft-d2b5fc5b3bc648afffa42375706429685ac63794.zip
Split rendering into own thread and sync through render action lists
Diffstat (limited to 'src/GFX')
-rw-r--r--src/GFX/Actions.hpp39
-rw-r--r--src/GFX/Resources.cpp26
-rw-r--r--src/GFX/Resources.hpp38
-rw-r--r--src/GFX/Shading/Program.cpp9
-rw-r--r--src/GFX/Shading/Program.hpp4
-rw-r--r--src/GFX/Shading/Shader.hpp8
-rw-r--r--src/GFX/Window.cpp18
-rw-r--r--src/GFX/Window.hpp6
8 files changed, 134 insertions, 14 deletions
diff --git a/src/GFX/Actions.hpp b/src/GFX/Actions.hpp
new file mode 100644
index 0000000..cc19169
--- /dev/null
+++ b/src/GFX/Actions.hpp
@@ -0,0 +1,39 @@
+#pragma once
+#include "Mesh.hpp"
+#include "Resources.hpp"
+#include "../Transform.hpp"
+
+namespace MC::GFX {
+
+enum class DrawMode {
+ Triangles = GL_TRIANGLES,
+ Lines = GL_LINES,
+};
+
+struct Action {
+ Mesh* mesh;
+ Resources::Program program;
+ Transform transform;
+
+ F32 alpha = 1.0f;
+ DrawMode draw_mode = DrawMode::Triangles;
+};
+
+class Actions {
+public:
+ void add(Action const& action) {
+ m_actions.push_back(action);
+ }
+
+ void clear() {
+ m_actions.clear();
+ }
+
+ const std::vector<Action>& actions() const {
+ return m_actions;
+ }
+private:
+ std::vector<Action> m_actions;
+};
+
+}
diff --git a/src/GFX/Resources.cpp b/src/GFX/Resources.cpp
new file mode 100644
index 0000000..34ce32e
--- /dev/null
+++ b/src/GFX/Resources.cpp
@@ -0,0 +1,26 @@
+#include "Resources.hpp"
+
+#include "../Common/Assert.hpp"
+
+namespace MC::GFX {
+
+void Resources::initialize() {
+ ASSERT(!m_initialized, "Resources already initialized");
+ for (auto& metadata: m_program_metadata) {
+ m_programs[static_cast<USize>(metadata.id)] = create_program(metadata);
+ }
+ m_initialized = true;
+}
+
+Shading::Program const& Resources::program(Program id) const {
+ ASSERT(m_initialized, "Resources not initialized");
+ return m_programs[static_cast<USize>(id)];
+}
+
+Shading::Program Resources::create_program(ProgramMetadata const& metadata) {
+ Shading::Shader vertex(Shading::Shader::Type::Vertex, metadata.vertex);
+ Shading::Shader fragment(Shading::Shader::Type::Fragment, metadata.fragment);
+ return {vertex, fragment};
+}
+
+}
diff --git a/src/GFX/Resources.hpp b/src/GFX/Resources.hpp
new file mode 100644
index 0000000..4206e33
--- /dev/null
+++ b/src/GFX/Resources.hpp
@@ -0,0 +1,38 @@
+#pragma once
+
+#include <array>
+#include "Shading/Program.hpp"
+
+namespace MC::GFX {
+class Resources {
+public:
+ enum class Program: USize {
+ Terrain,
+ Clouds,
+ ImageViewer,
+ BlockOutline,
+ };
+ constexpr static USize ProgramCount = 4;
+
+ void initialize();
+ Shading::Program const& program(Program id) const;
+private:
+ struct ProgramMetadata {
+ Program id;
+ Char const* vertex;
+ Char const* fragment;
+ };
+
+ static inline std::array<ProgramMetadata, ProgramCount> const m_program_metadata = {{
+ {Program::Terrain, Assets::Shaders::terrain::vertex, Assets::Shaders::terrain::fragment},
+ {Program::Clouds, Assets::Shaders::clouds::vertex, Assets::Shaders::clouds::fragment},
+ {Program::ImageViewer, Assets::Shaders::image_viewer::vertex, Assets::Shaders::image_viewer::fragment},
+ {Program::BlockOutline, Assets::Shaders::block_outline::vertex, Assets::Shaders::block_outline::fragment},
+ }};
+
+ Bool m_initialized = false;
+ std::array<Shading::Program, ProgramCount> m_programs = {};
+
+ static Shading::Program create_program(ProgramMetadata const& metadata);
+};
+}
diff --git a/src/GFX/Shading/Program.cpp b/src/GFX/Shading/Program.cpp
index ff10012..fe5d576 100644
--- a/src/GFX/Shading/Program.cpp
+++ b/src/GFX/Shading/Program.cpp
@@ -2,6 +2,8 @@
#include <stdexcept>
#include "Program.hpp"
+#include "../../Common/Assert.hpp"
+
namespace MC::GFX::Shading {
Program::Program(Shader vertex, Shader fragment) {
@@ -26,6 +28,7 @@ Program::Program(Shader vertex, Shader fragment) {
}
void Program::bind() const {
+ ASSERT(m_program != 0, "Program is not initialized");
glUseProgram(m_program);
}
@@ -33,10 +36,12 @@ void Program::unbind() const {
glUseProgram(0);
}
-Uniform Program::uniform(const std::string& name) const {
+std::optional<Uniform> Program::uniform(const std::string& name) const {
+ ASSERT(m_program != 0, "Program is not initialized");
auto index = glGetUniformLocation(m_program, name.c_str());
- return {name, static_cast<U32>(index)};
+ if (index == -1) return {};
+ return {{name, static_cast<U32>(index)}};
}
U32 Program::get() const {
diff --git a/src/GFX/Shading/Program.hpp b/src/GFX/Shading/Program.hpp
index 2f48698..67838dc 100644
--- a/src/GFX/Shading/Program.hpp
+++ b/src/GFX/Shading/Program.hpp
@@ -1,5 +1,6 @@
#pragma once
+#include <optional>
#include <string>
#include "Shader.hpp"
#include "Uniform.hpp"
@@ -8,11 +9,12 @@ namespace MC::GFX::Shading {
class Program {
public:
+ Program() : m_program(0) {}
Program(Shader vertex, Shader fragment);
U32 get() const;
- Uniform uniform(const std::string& name) const;
+ std::optional<Uniform> uniform(std::string const& name) const;
void bind() const;
void unbind() const;
diff --git a/src/GFX/Shading/Shader.hpp b/src/GFX/Shading/Shader.hpp
index 21fd899..8c6c5c8 100644
--- a/src/GFX/Shading/Shader.hpp
+++ b/src/GFX/Shading/Shader.hpp
@@ -19,14 +19,6 @@ public:
return m_shader;
}
- static Shader create_vertex() {
- return {Type::Vertex, Assets::Shaders::vertex};
- }
-
- static Shader create_fragment() {
- return {Type::Fragment, Assets::Shaders::fragment};
- }
-
private:
U32 m_shader;
};
diff --git a/src/GFX/Window.cpp b/src/GFX/Window.cpp
index bbe2ba7..c0c5b03 100644
--- a/src/GFX/Window.cpp
+++ b/src/GFX/Window.cpp
@@ -2,6 +2,8 @@
#include "../Common/Sizes.hpp"
#include "Window.hpp"
+#include "../Common/Assert.hpp"
+
namespace MC::GFX {
Window::Window(const Char* title, U32 width, U32 height) {
@@ -48,8 +50,11 @@ Bool Window::mouse(I32 key, I32 type) const {
return glfwGetMouseButton(m_window, key) == type;
}
-void Window::start_frame() {
+void Window::start_render() {
glfwSwapBuffers(m_window);
+}
+
+void Window::poll_events() {
glfwPollEvents();
}
@@ -57,4 +62,13 @@ void Window::on_size_change(void (callback)(GLFWwindow*, I32, I32)) {
glfwSetFramebufferSizeCallback(m_window, callback);
}
-} \ No newline at end of file
+void Window::attach() const {
+ glfwMakeContextCurrent(m_window);
+}
+
+void Window::detach() const {
+ ASSERT(glfwGetCurrentContext() == m_window, "Cannot detach window that is not current");
+ glfwMakeContextCurrent(nullptr);
+}
+
+}
diff --git a/src/GFX/Window.hpp b/src/GFX/Window.hpp
index ac0efd2..c26b0fd 100644
--- a/src/GFX/Window.hpp
+++ b/src/GFX/Window.hpp
@@ -16,8 +16,12 @@ public:
void on_size_change(void (* callback)(GLFWwindow*, I32, I32));
+ void attach() const;
+ void detach() const;
+
void close();
- void start_frame();
+ void start_render();
+ void poll_events();
Vector<2> mouse_delta();
Bool key(I32 key, I32 type) const;