diff options
| author | Mel <einebeere@gmail.com> | 2023-07-07 23:05:14 +0200 |
|---|---|---|
| committer | Mel <einebeere@gmail.com> | 2023-07-07 23:14:59 +0200 |
| commit | 129f2e421e16bd008cdca8713cc91f67d103d94e (patch) | |
| tree | a4d3e1005c57591b44fd57be4c1b00441512e36d /src/GFX/Shading/Uniform.cpp | |
| parent | f1fc192ddc4c739fa8b4b376c759b7d3218a34eb (diff) | |
| download | meowcraft-129f2e421e16bd008cdca8713cc91f67d103d94e.tar.zst meowcraft-129f2e421e16bd008cdca8713cc91f67d103d94e.zip | |
Fix minor quality issues
Diffstat (limited to 'src/GFX/Shading/Uniform.cpp')
| -rw-r--r-- | src/GFX/Shading/Uniform.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GFX/Shading/Uniform.cpp b/src/GFX/Shading/Uniform.cpp index 9448574..71786ef 100644 --- a/src/GFX/Shading/Uniform.cpp +++ b/src/GFX/Shading/Uniform.cpp @@ -3,11 +3,11 @@ namespace MC::GFX::Shading { -void Uniform::set(Matrix<4, 4> value) const { +void Uniform::set(const Matrix<4, 4>& value) const { glUniformMatrix4fv(m_index, 1, GL_TRUE, value.elements); } -void Uniform::set(Vector<3> value) const { +void Uniform::set(const Vector<3>& value) const { glUniform3f(m_index, value.x(), value.y(), value.z()); } |
