summary refs log tree commit diff
path: root/src/GFX/Shading/Uniform.cpp
diff options
context:
space:
mode:
authorMel <einebeere@gmail.com>2023-07-07 23:05:14 +0200
committerMel <einebeere@gmail.com>2023-07-07 23:14:59 +0200
commit129f2e421e16bd008cdca8713cc91f67d103d94e (patch)
treea4d3e1005c57591b44fd57be4c1b00441512e36d /src/GFX/Shading/Uniform.cpp
parentf1fc192ddc4c739fa8b4b376c759b7d3218a34eb (diff)
downloadmeowcraft-129f2e421e16bd008cdca8713cc91f67d103d94e.tar.zst
meowcraft-129f2e421e16bd008cdca8713cc91f67d103d94e.zip
Fix minor quality issues
Diffstat (limited to 'src/GFX/Shading/Uniform.cpp')
-rw-r--r--src/GFX/Shading/Uniform.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GFX/Shading/Uniform.cpp b/src/GFX/Shading/Uniform.cpp
index 9448574..71786ef 100644
--- a/src/GFX/Shading/Uniform.cpp
+++ b/src/GFX/Shading/Uniform.cpp
@@ -3,11 +3,11 @@
 
 namespace MC::GFX::Shading {
 
-void Uniform::set(Matrix<4, 4> value) const {
+void Uniform::set(const Matrix<4, 4>& value) const {
     glUniformMatrix4fv(m_index, 1, GL_TRUE, value.elements);
 }
 
-void Uniform::set(Vector<3> value) const {
+void Uniform::set(const Vector<3>& value) const {
     glUniform3f(m_index, value.x(), value.y(), value.z());
 }