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authorMel <einebeere@gmail.com>2023-06-30 15:15:00 +0200
committerMel <einebeere@gmail.com>2023-06-30 15:15:00 +0200
commit424d00eaf7335e1c6427f40260d55782c3fd902c (patch)
tree62550b085078d84c8a48cbb01f4f7738bfeeb3da /src/GFX/Mesh.hpp
parent6d61b17c4289185d59d37caae8070a40e91fba40 (diff)
downloadmeowcraft-424d00eaf7335e1c6427f40260d55782c3fd902c.tar.zst
meowcraft-424d00eaf7335e1c6427f40260d55782c3fd902c.zip
Avoid per-frame chunk copies and don't render block faces between chunks
Diffstat (limited to 'src/GFX/Mesh.hpp')
-rw-r--r--src/GFX/Mesh.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GFX/Mesh.hpp b/src/GFX/Mesh.hpp
index bfe8eab..1d14ba2 100644
--- a/src/GFX/Mesh.hpp
+++ b/src/GFX/Mesh.hpp
@@ -49,8 +49,8 @@ public:
     ) : m_attributes(std::move(attributes)),
         m_indices() {};
 
-    std::vector<uint32_t> indices();
-    std::vector<Attribute> attributes();
+    const std::vector<uint32_t>& indices() const;
+    const std::vector<Attribute>& attributes() const;
 
 private:
     std::vector<Attribute> m_attributes;