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all function forwards land before any function body, so
mutual recursion compiles without ordering games.
`main` is renamed to `catskill_main` and wrapped by the
runtime trailer to allow catskill programs to receive
arguments using preferred types instead of the classic
`argc` and `argv`.
<<<
is_even = fun (n int) bool {
if n == 0 {
return true
}
return is_odd(n - 1)
}
is_odd = fun (n int) bool {
if n == 0 {
return false
}
return is_even(n - 1)
}
main = fun () {
is_even(10)
}
>>>
#include "core.c"
bool is_even(integer n);
bool is_odd(integer n);
void catskill_main(void);
bool is_even(integer n) {
if (n == 0) {
return true;
}
return is_odd(n - 1);
}
bool is_odd(integer n) {
if (n == 0) {
return false;
}
return is_even(n - 1);
}
void catskill_main(void) {
is_even(10);
}
#include "runtime.c"
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