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/*
* a small library of types, functions and macros that
* are used throughout the bootstrap compiler.
* allocation done purely statically.
*
* Copyright (c) 2025, Mel G. <mel@rnrd.eu>
*
* SPDX-License-Identifier: MPL-2.0
*/
#pragma once
#include <math.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define uint8 uint8_t
#define uint16 uint16_t
#define uint32 uint32_t
#define uint64 uint64_t
#define int8 int8_t
#define int16 int16_t
#define int32 int32_t
#define int64 int64_t
#define float32 float
#define float64 double
#define real float64
#define uint uint64
#define integer int64
#define flags int32
#define ascii char
#define byte char
#define bool _Bool
#define true 1
#define false 0
#define nil NULL
#define unknown void
#define NORETURN _Noreturn
// ansi escape codes for terminal color and style
#define ANSI(code) "\33[" code "m"
#define ANSI_RESET ANSI("0")
#define ANSI_DEFAULT ANSI("39")
#define ANSI_RED ANSI("31")
#define ANSI_RED_BG ANSI("41")
#define ANSI_GREEN ANSI("32")
#define ANSI_GREEN_BG ANSI("42")
#define ANSI_YELLOW ANSI("33")
#define ANSI_YELLOW_BG ANSI("43")
#define ANSI_BLUE ANSI("34")
#define ANSI_BLUE_BG ANSI("44")
#define ANSI_MAGENTA ANSI("35")
#define ANSI_MAGENTA_BG ANSI("45")
#define ANSI_CYAN ANSI("36")
#define ANSI_CYAN_BG ANSI("46")
#define ANSI_WHITE ANSI("37")
#define ANSI_WHITE_BG ANSI("47")
#define ANSI_BLACK ANSI("30")
#define ANSI_BLACK_BG ANSI("40")
#define ANSI_BOLD ANSI("1")
#define ANSI_NO_BOLD ANSI("22")
#define ANSI_UNDERLINE ANSI("4")
#define ANSI_NO_UNDERLINE ANSI("24")
#define FAILURE_MESSAGE ANSI_BOLD ";( sorry, a failure has occurred..." ANSI_NO_BOLD
// call on irrecoverable failure.
// prints a very sad, apologetic message for
// the user and aborts program with failure status.
NORETURN
void
failure(const ascii* message, ...)
{
fflush(stdout); // flush stdout to ensure any message is printed before the error.
fprintf(stderr, ANSI_RED FAILURE_MESSAGE "\n-> ");
va_list args;
va_start(args, message);
vfprintf(stderr, message, args);
va_end(args);
fprintf(stderr, "!\n" ANSI_RESET);
exit(EXIT_FAILURE);
}
// internal check function, use the check() macro instead.
void
_check(bool condition, const ascii* condition_str, const ascii* message, ...)
{
if (!condition) {
va_list args;
va_start(args, message);
fflush(stdout);
fprintf(stderr, ANSI_RED FAILURE_MESSAGE "\n");
fprintf(stderr, "-> check failed: %s\n", condition_str);
fprintf(stderr, "-> ");
vfprintf(stderr, message, args);
fprintf(stderr, "!\n" ANSI_RESET);
va_end(args);
exit(EXIT_FAILURE);
}
}
// check a condition, triggering a failure if it's false.
// prints both the condition and the formatted message.
#define check(condition, message, ...) _check((condition), #condition, (message), ##__VA_ARGS__)
NORETURN
void
unreachable()
{
failure("unreachable code reached");
}
// for each entry in a linked list.
#define FOR_EACH(type, cursor, head) for (type cursor = head; cursor != nil; cursor = cursor->next)
#define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
// the common size of region memory blocks.
#define REGION_SIZE 65536
// statically allocates a region of memory of a given size
// for a single type.
#define REGION_OF_SIZE(type, of, size) \
type region_##of[size]; \
uint region_##of##_cursor = 0;
// statically allocates a region of memory for a type.
#define REGION(type, of) REGION_OF_SIZE(type, of, REGION_SIZE)
// the global array data region.
REGION(byte, array_data)
// a simple fixed-size array type that uses static allocation.
struct _Array
{
uint element_size;
void* data;
uint length;
uint capacity;
};
#define Array(type) struct _Array
// allocate memory from the static array region.
void*
array_allocate_static(size_t size)
{
check(region_array_data_cursor + size <= ARRAY_SIZE(region_array_data), "out of array memory");
void* ptr = region_array_data + region_array_data_cursor;
region_array_data_cursor += size;
return ptr;
}
// creates a new, empty array with fixed capacity using static allocation.
struct _Array
_array_new(uint element_size, uint capacity)
{
void* data = array_allocate_static(capacity * element_size);
struct _Array array = {
.element_size = element_size,
.data = data,
.length = 0,
.capacity = capacity,
};
return array;
}
#define array_new(type, capacity) _array_new(sizeof(type), capacity)
// returns the number of elements in the array.
uint
array_length(const struct _Array* array)
{
return array->length;
}
// returns the total capacity of the array.
uint
array_capacity(const struct _Array* array)
{
return array->capacity;
}
// checks if the array is empty.
bool
array_is_empty(const struct _Array* array)
{
return array->length == 0;
}
// internal use, prefer the array_push macro.
void
_array_push(struct _Array* array, const void* element)
{
check(array->length < array->capacity, "array is full: %u/%u", array->length, array->capacity);
memcpy((ascii*)array->data + (array->length * array->element_size), element, array->element_size);
++array->length;
}
#define array_push(array, element) _array_push(array, (const void*)(element))
// internal use, prefer the array_at macro.
void*
_array_at(const struct _Array* array, uint index)
{
check(index < array->length, "array index out of bounds: %u (length: %u)", index, array->length);
return (ascii*)array->data + (index * array->element_size);
}
#define array_at(type, array, index) ((type*)_array_at(array, index))
// internal use, prefer the array_get macro.
void
_array_get(const struct _Array* array, uint index, void* out_element)
{
check(index < array->length, "array index out of bounds: %u (length: %u)", index, array->length);
memcpy(out_element, (ascii*)array->data + (index * array->element_size), array->element_size);
}
#define array_get(array, index, out_element) _array_get(array, index, (void*)(out_element))
// a slice is a view into a block of memory.
struct _Slice
{
uint element_size;
void* data;
uint length;
};
#define Slice(type) struct _Slice
// creates a new slice from data.
struct _Slice
_slice_new(void* data, uint length, uint element_size)
{
struct _Slice slice = {
.data = data,
.length = length,
.element_size = element_size
};
return slice;
}
#define slice_new(data, length) _slice_new((void*)(data), (length), sizeof(*(data)))
// returns the length of a slice.
uint
slice_length(const struct _Slice* slice)
{
return slice->length;
}
// internal use, prefer the slice_at macro.
void*
_slice_at(const struct _Slice* slice, uint index)
{
check(index < slice->length, "slice index out of bounds: %u (length: %u)", index, slice->length);
return (ascii*)slice->data + (index * slice->element_size);
}
#define slice_at(type, slice, index) ((type*)_slice_at(slice, index))
// a macro for iterating over each element in an array.
#define FOR_EACH_ARRAY(type, element_var, array_ptr, action) \
for (uint i = 0; i < array_length(array_ptr); ++i) { \
type element_var = *array_at(type, array_ptr, i); \
action; \
}
// the global string region.
REGION(ascii, string)
// a string.
struct String
{
ascii* data;
uint length;
};
// a view of a string.
// used for passing around strings without copying them,
// it is not assumed to have a permanent lifetime,
// nor is it guaranteed to be null-terminated.
struct String_View
{
ascii* data;
uint length;
};
// formats and prints a string with a given format to stdout.
// to use the given string in the format, use the `%S` specifier.
// the string is required to be the first argument in the format string.
// accepts both `struct String` and `struct String_View`.
#define STRING_FORMAT(s, format, ...) \
_internal_string_format(stdout, s.length, format, s.data, ##__VA_ARGS__)
// formats and prints a string with a given format to `stream`.
// to use the given string in the format, use the `%S` specifier.
// the string is required to be the first argument in the format string.
// accepts both `struct String` and `struct String_View`.
#define STRING_FORMAT_TO(s, stream, format, ...) \
_internal_string_format(stream, s.length, format, s.data, ##__VA_ARGS__)
// iterates over each character in a string.
// accepts both `struct String` and `struct String_View`.
#define STRING_ITERATE(index, c, str) \
ascii c = str.data[0]; \
for (uint index = 0; index < str.length; c = str.data[++index])
// allocates a new string in the global string region.
struct String
string_new(const ascii* data, uint length)
{
// for compatibility, we include an additional null byte at the end.
uint allocation_length = length + 1;
check(region_string_cursor + allocation_length < REGION_SIZE, "out of string memory");
ascii* at = region_string + region_string_cursor;
region_string_cursor += allocation_length;
for (uint i = 0; i < length; ++i) at[i] = data[i];
at[length] = '\0';
return (struct String){
.data = at,
.length = length,
};
}
struct String
string_empty(void)
{
return (struct String){
.data = nil,
.length = 0,
};
}
bool
string_is_empty(struct String s)
{
return s.data == nil || s.length == 0;
}
// allocates a new string in the global string region,
// taking the data from a null-terminated C string.
struct String
string_from_c_string(const char* c_string)
{
uint length = strlen(c_string);
return string_new(c_string, length);
}
// allocates a new string in the global string region,
// taking the data from a static null-terminated C string.
//
// NOTE: The string is not copied, so it MUST have a lifetime
// spanning the entire program.
struct String
string_from_static_c_string(const char* c_string)
{
uint length = strlen(c_string);
return (struct String){
.data = (ascii*)c_string,
.length = length,
};
}
// returns the character at a given index.
// does bounds-checking.
ascii
string_at(struct String s, uint index)
{
check(index < s.length, "index out of bounds");
return s.data[index];
}
uint
string_length(struct String s)
{
return s.length;
}
bool
string_equals(const struct String a, const struct String b)
{
if (string_length(a) != string_length(b)) return false;
if (string_length(a) == 0) return true;
return memcmp(a.data, b.data, a.length) == 0;
}
bool
string_equals_c_str(const struct String a, const ascii* b)
{
uint b_length = strlen(b);
if (string_length(a) != b_length) return false;
if (string_length(a) == 0) return true;
return memcmp(a.data, b, a.length) == 0;
}
// returns a null-terminated C string representation.
// the string is already null-terminated in our implementation,
// thus no copy is required.
const ascii*
string_c_str(struct String s)
{
return s.data;
}
// creates a new string with a character appended to
// the end of the given string.
struct String
string_push(struct String s, ascii c)
{
check(region_string_cursor + s.length + 2 < REGION_SIZE, "out of string memory for push");
ascii* at = region_string + region_string_cursor;
region_string_cursor += s.length + 2;
for (uint i = 0; i < s.length; ++i) at[i] = s.data[i];
at[s.length] = c;
at[s.length + 1] = '\0';
return (struct String){
.data = at,
.length = s.length + 1,
};
}
// creates a new string with the last character of
// the given string removed.
// pass a non-nil pointer as `removed_char` to retrieve
// the removed character.
struct String
string_pop(struct String s, ascii* removed_char)
{
check(s.length > 0, "cannot pop from an empty string");
if (removed_char) *removed_char = s.data[s.length - 1];
return (struct String){
.data = s.data,
.length = s.length - 1,
};
}
// creates a new string consisting of string `a` followed by string `b`.
struct String
string_append(struct String a, struct String b)
{
if (string_is_empty(b)) return a;
uint new_length = a.length + b.length;
check(region_string_cursor + new_length + 1 < REGION_SIZE, "out of string memory for append");
ascii* at = region_string + region_string_cursor;
region_string_cursor += new_length + 1;
for (uint i = 0; i < a.length; ++i) at[i] = a.data[i];
for (uint i = 0; i < b.length; ++i) at[a.length + i] = b.data[i];
at[new_length] = '\0';
return (struct String){
.data = at,
.length = new_length,
};
}
// creates a new string consisting of string `a` followed
// by the contents of the c-style string buffer `b`.
struct String
string_append_c_str(struct String a, const ascii* b)
{
uint c_str_len = strlen(b);
if (c_str_len == 0) return a;
uint new_length = a.length + c_str_len;
check(region_string_cursor + new_length + 1 < REGION_SIZE, "out of string memory for append_c_str");
ascii* at = region_string + region_string_cursor;
region_string_cursor += new_length + 1;
for (uint i = 0; i < a.length; ++i) at[i] = a.data[i];
for (uint i = 0; i < c_str_len; ++i) at[a.length + i] = b[i];
at[new_length] = '\0';
return (struct String){
.data = at,
.length = new_length,
};
}
// creates a copy of a string.
struct String
string_clone(struct String s)
{
return string_new(s.data, s.length);
}
// creates a new string consisting of a slice of the original string.
// the slice range is defined by `[start, end)`.
// if `start == end`, returns an empty string.
struct String
string_slice(struct String s, uint start, uint end)
{
check(start <= end && end <= s.length, "invalid slice range [%u, %u) for string of length %u", start, end, s.length);
if (start == end) return string_empty();
uint slice_len = end - start;
return string_new(s.data + start, slice_len);
}
// creates a new string with the contents of string `s`,
// with the character at index `index` modified to `c`.
struct String
string_set(struct String s, uint index, ascii c)
{
check(index < s.length, "index out of bounds: %u (length: %u)", index, s.length);
struct String new_s = string_clone(s);
new_s.data[index] = c; // safe because we just allocated this
return new_s;
}
// prints the contents of string `s` to stdout.
void
string_print(struct String s)
{
printf("%.*s", (int32)s.length, s.data);
}
enum String_Concat_Arg
{
ARG_END,
ARG_STRING,
ARG_ASCII,
};
#define MAX_STRING_CONCAT_LENGTH 2048
// concatenates multiple strings and ascii buffers into a single string.
// each new argument is prepended by a `String_Concat_Arg` value,
// either `ARG_STRING` or `ARG_ASCII`, followed by the argument itself.
// the final argument must be `ARG_END`.
struct String
string_concatenate(enum String_Concat_Arg type1, ...)
{
va_list args;
va_start(args, type1);
uint total_length = 0;
enum String_Concat_Arg type = type1;
while (type != ARG_END) {
switch (type) {
case ARG_STRING: {
struct String s = va_arg(args, struct String);
if (!string_is_empty(s)) total_length += s.length;
break;
}
case ARG_ASCII: {
ascii* str = va_arg(args, ascii*);
if (str) total_length += strlen(str);
break;
}
default:
break;
}
type = va_arg(args, enum String_Concat_Arg);
}
va_end(args);
if (total_length == 0) return string_empty();
check(total_length < MAX_STRING_CONCAT_LENGTH - 1, "string concatenation too long");
ascii buffer[MAX_STRING_CONCAT_LENGTH];
ascii* cursor = buffer;
va_start(args, type1);
type = type1;
while (type != ARG_END) {
switch (type) {
case ARG_STRING: {
struct String s = va_arg(args, struct String);
if (!string_is_empty(s)) {
memcpy(cursor, s.data, s.length);
cursor += s.length;
}
break;
}
case ARG_ASCII: {
ascii* str = va_arg(args, ascii*);
if (str) {
uint length = strlen(str);
memcpy(cursor, str, length);
cursor += length;
}
break;
}
default:
break;
}
type = va_arg(args, enum String_Concat_Arg);
}
va_end(args);
return string_new(buffer, total_length);
}
// creates a new string view from a substring of the given string `s`.
// the view range is defined by `[start, end)`.
struct String_View
string_substring(struct String s, uint start, uint end)
{
check(start <= end && end <= s.length, "substring out of bounds");
return (struct String_View){
.data = s.data + start,
.length = end - start,
};
}
// creates a new string view from an ascii buffer.
// the buffer is not copied, so it must have a lifetime
// spanning the at least the lifetime of the string view.
// null-termination is not required.
struct String_View
string_view_new(ascii* data, uint length)
{
return (struct String_View){
.data = data,
.length = length,
};
}
// creates a new string view from a string.
struct String_View
string_view_from_string(struct String s)
{
return (struct String_View){
.data = s.data,
.length = s.length,
};
}
// creates empty string view.
struct String_View
string_view_empty(void)
{
return (struct String_View){
.data = nil,
.length = 0,
};
}
// checks if a string view is empty.
bool
string_view_is_empty(struct String_View view)
{
return view.data == nil || view.length == 0;
}
uint
string_view_length(struct String_View view)
{
return view.length;
}
// returns the character at a given index in a string view.
ascii
string_view_at(struct String_View view, uint index)
{
check(index < view.length, "index out of bounds");
return view.data[index];
}
// creates a new string view from a c-style string buffer.
struct String_View
string_view_from_c_str(const ascii* c_str)
{
return (struct String_View){
.data = (ascii*)c_str,
.length = strlen(c_str),
};
}
// compares two string views for equality.
bool
string_view_equals(struct String_View a, struct String_View b)
{
if (a.length != b.length) return false;
if (a.length == 0) return true;
return memcmp(a.data, b.data, a.length) == 0;
}
// prints a string view to stdout.
void
string_view_print(struct String_View view)
{
printf("%.*s", (int32)view.length, view.data);
}
#define MAX_FORMAT_STRING_SIZE 256
// creates a real c format string from our faux-format string.
// example:
// "Hello %S! You are %d years old."
// becomes:
// "Hello %.6s! You are %d years old."
// if we assume the string length is 6.
void
_internal_prepare_format_string(ascii* format_buffer, const ascii* format, uint static_length)
{
ascii specifier[10];
int specifier_length = snprintf(specifier, sizeof(specifier), "%%.%lus", static_length);
check(specifier_length < sizeof(specifier), "string to format is too long");
for (uint fi = 0, fbi = 0; fi < MAX_FORMAT_STRING_SIZE && fbi < MAX_FORMAT_STRING_SIZE;
++fi, ++fbi) {
ascii c = format[fi];
format_buffer[fbi] = c;
if (c == '\0') break;
// check if the next character is the format specifier 'S', that
// we specified as our own custom format specifier.
if (c == '%' && format[fi + 1] == 'S') {
// copy the specifier into the format buffer.
for (uint si = 0; si < specifier_length; ++si, ++fbi)
format_buffer[fbi] = specifier[si];
fbi--, fi++; // increment `fi` to skip 'S', decrement `fbi` to not leave a gap.
}
}
}
// formats a string using the given faux-format string, printing it to `stream`.
// the first VA arguments is expected to be the string data.
// do not use directly! use `STRING_FORMAT_TO`.
void
_internal_string_format(FILE* stream, uint string_length, const ascii* format, ...)
{
ascii format_buffer[MAX_FORMAT_STRING_SIZE];
_internal_prepare_format_string(format_buffer, format, string_length);
va_list args;
va_start(args, format);
vfprintf(stream, format_buffer, args);
va_end(args);
}
// a source file given to the compiler.
struct Source_File
{
struct String source;
// path to the source file, relative to the current working directory.
struct String path;
};
// single iteration of the CRC32 checksum algorithm
// described in POSIX.
// see: https://pubs.opengroup.org/onlinepubs/9799919799/utilities/cksum.html
// used by `crc32_posix`.
uint32
crc32_posix_iteration(uint32 initial_hash, uint8 octet)
{
const uint32 iso_polynomial = 0x4C11DB7;
octet ^= initial_hash >> 24;
uint32 hash = 0;
uint32 poly = iso_polynomial;
for (uint8 bit = 0; bit < 8; bit++) {
if (octet & (1 << bit)) hash ^= poly;
uint32 poly_msb = poly & (1 << 31);
poly <<= 1;
if (poly_msb) poly ^= iso_polynomial;
}
return hash ^ (initial_hash << 8);
}
// terse implementation of the POSIX CRC32 checksum algorithm
// meant for the `cksum` utility, which can be used through
// the GNU coreutils `cksum command`:
// `echo -ne "string to hash" | cksum`
// see: https://pubs.opengroup.org/onlinepubs/9799919799/utilities/cksum.html
uint32
crc32_posix(struct String str)
{
uint32 hash = 0;
STRING_ITERATE(i, c, str)
{
hash = crc32_posix_iteration(hash, c);
}
uint32 length = string_length(str);
while (length) {
hash = ~crc32_posix_iteration(hash, length);
length >>= 8;
}
return hash;
}
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