From 250e37c742f3ad46f093f4534098cdf8f68a29a9 Mon Sep 17 00:00:00 2001 From: Mel Date: Fri, 2 Feb 2024 03:03:36 +0100 Subject: Breaking blocks --- src/World/World.hpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/World/World.hpp') diff --git a/src/World/World.hpp b/src/World/World.hpp index 3dbd720..af49378 100644 --- a/src/World/World.hpp +++ b/src/World/World.hpp @@ -4,8 +4,10 @@ #include "ChunkIndex.hpp" #include "ChunkRegistry.hpp" #include "../Compute/Queue.hpp" +#include "../Math/Ray.hpp" #include "Generation/ChunkMeshing.hpp" #include "Generation/Lighting.hpp" +#include "VoxelTraversal.hpp" namespace MC::World { @@ -14,6 +16,16 @@ public: std::vector get_visible_chunks(Position::World position); Chunk::BlockData block_at(Position::BlockWorld pos); + void break_block(Position::BlockWorld pos); + + template + Position::BlockWorld traverse(Ray ray, Real max_distance, F&& predicate) { + return VoxelTraversal::traverse( + ray, + max_distance, + [this, &predicate](Position::BlockWorld pos) { return predicate(block_at(pos)); } + ); + } Real get_average_chunk_time() const; -- cgit 1.4.1