From 354a49d852d8f9ed9b66d7780ba43ce3a9ec59d7 Mon Sep 17 00:00:00 2001 From: Mel Date: Mon, 10 Jul 2023 04:42:49 +0200 Subject: Separate transparent water mesh (not sorted, bad) --- src/World/World.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/World/World.cpp') diff --git a/src/World/World.cpp b/src/World/World.cpp index d77ebe8..53f92da 100644 --- a/src/World/World.cpp +++ b/src/World/World.cpp @@ -135,8 +135,14 @@ void World::try_to_create_mesh_for_chunk(ChunkData& data) { neighbors[5], neighbors[7], neighbors[2], neighbors[0], }; - data.mesh_data = create_mesh_for_chunk(data.chunk.value(), chunk_neighbors); - data.mesh = GFX::Binder::load(data.mesh_data.value()); + auto meshes = mesh_chunk(data.chunk.value(), chunk_neighbors); + + data.land_mesh_data = meshes.land_mesh; + data.land_mesh = GFX::Binder::load(data.land_mesh_data.value()); + + data.water_mesh_data = meshes.water_mesh; + data.water_mesh = GFX::Binder::load(data.water_mesh_data.value()); + data.status = ChunkStatus::Done; } -- cgit 1.4.1