From 5a1b126f1f6d55226c2b5068d0c17c428fd29ba8 Mon Sep 17 00:00:00 2001 From: Mel Date: Sun, 6 Aug 2023 04:27:07 +0200 Subject: Create separate Player entity and add bad collision system --- src/World/Clouds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World/Clouds.cpp') diff --git a/src/World/Clouds.cpp b/src/World/Clouds.cpp index 2567985..b30c0ce 100644 --- a/src/World/Clouds.cpp +++ b/src/World/Clouds.cpp @@ -103,7 +103,7 @@ GFX::Mesh Clouds::create_mesh(const CloudMatrix& cloud_matrix) { if (!neighbors[2]) faces |= FaceSet::Front; if (!neighbors[3]) faces |= FaceSet::Back; - auto aabb = Math::AABB{{x, 0, y}, {x + 1, 1, y + 1}}; + auto aabb = AABB{{x, 0, y}, {x + 1, 1, y + 1}}; auto box = GFX::Util::Primitives::box(aabb, (FaceSet::Value)faces); builder.primitive(box); } -- cgit 1.4.1