From 0631fb666d2a28a6eb9b8d1578675699b41a5de6 Mon Sep 17 00:00:00 2001 From: Mel Date: Tue, 4 Oct 2022 01:18:19 +0200 Subject: Cube Rendering --- src/Shader/vertex.glsl | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/Shader/vertex.glsl') diff --git a/src/Shader/vertex.glsl b/src/Shader/vertex.glsl index 8b1bbbd..e7b9e3d 100644 --- a/src/Shader/vertex.glsl +++ b/src/Shader/vertex.glsl @@ -1,7 +1,11 @@ #version 330 core +uniform mat4 model_matrix; +uniform mat4 view_matrix; +uniform mat4 projection_matrix; + in vec3 position; void main() { - gl_Position = vec4(position.x, position.y, position.z, 1.0); + gl_Position = projection_matrix * view_matrix * model_matrix * vec4(position, 1.0); } \ No newline at end of file -- cgit 1.4.1