From fe2baedc760c2f29e2c720f6b1132a2de33c5430 Mon Sep 17 00:00:00 2001 From: Mel Date: Sat, 8 Jul 2023 03:25:44 +0200 Subject: Use own size types --- src/GFX/Shading/Uniform.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/GFX/Shading/Uniform.cpp') diff --git a/src/GFX/Shading/Uniform.cpp b/src/GFX/Shading/Uniform.cpp index 71786ef..a9c9854 100644 --- a/src/GFX/Shading/Uniform.cpp +++ b/src/GFX/Shading/Uniform.cpp @@ -3,11 +3,11 @@ namespace MC::GFX::Shading { -void Uniform::set(const Matrix<4, 4>& value) const { +void Uniform::set(const Matrix<4, 4, F32>& value) const { glUniformMatrix4fv(m_index, 1, GL_TRUE, value.elements); } -void Uniform::set(const Vector<3>& value) const { +void Uniform::set(const Vector<3, F32>& value) const { glUniform3f(m_index, value.x(), value.y(), value.z()); } -- cgit 1.4.1