From fe2baedc760c2f29e2c720f6b1132a2de33c5430 Mon Sep 17 00:00:00 2001 From: Mel Date: Sat, 8 Jul 2023 03:25:44 +0200 Subject: Use own size types --- src/GFX/Shading/Shader.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/GFX/Shading/Shader.hpp') diff --git a/src/GFX/Shading/Shader.hpp b/src/GFX/Shading/Shader.hpp index 15450cb..21fd899 100644 --- a/src/GFX/Shading/Shader.hpp +++ b/src/GFX/Shading/Shader.hpp @@ -1,6 +1,6 @@ #pragma once -#include +#include "../../Common/Sizes.hpp" #include "../../Assets.hpp" namespace MC::GFX::Shading { @@ -13,9 +13,9 @@ public: Fragment, }; - Shader(Type type, const char* source); + Shader(Type type, const Char* source); - uint32_t get() const { + U32 get() const { return m_shader; } @@ -28,7 +28,7 @@ public: } private: - uint32_t m_shader; + U32 m_shader; }; } \ No newline at end of file -- cgit 1.4.1