From 63ecb48a75f0b7df491b00e9048ebb38d923089a Mon Sep 17 00:00:00 2001 From: Mel Date: Tue, 18 Oct 2022 03:13:09 +0200 Subject: Add layout qualifiers in vertex shader --- assets/shaders/vertex.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'assets') diff --git a/assets/shaders/vertex.glsl b/assets/shaders/vertex.glsl index 4faca1a..1ad43f4 100644 --- a/assets/shaders/vertex.glsl +++ b/assets/shaders/vertex.glsl @@ -4,8 +4,8 @@ uniform mat4 model_matrix; uniform mat4 view_matrix; uniform mat4 projection_matrix; -in vec3 position; -in vec2 tex_coord; +layout (location = 0) in vec3 position; +layout (location = 1) in vec2 tex_coord; out vec2 frag_tex_coord; -- cgit 1.4.1