From 56c86cefa3233bdc94aa1c62ec04dada501c1ccf Mon Sep 17 00:00:00 2001 From: Mel Date: Sat, 8 Oct 2022 03:18:06 +0200 Subject: Store assets nicely --- assets/shaders/fragment.glsl | 7 +++++++ assets/shaders/vertex.glsl | 11 +++++++++++ 2 files changed, 18 insertions(+) create mode 100644 assets/shaders/fragment.glsl create mode 100644 assets/shaders/vertex.glsl (limited to 'assets') diff --git a/assets/shaders/fragment.glsl b/assets/shaders/fragment.glsl new file mode 100644 index 0000000..ba5ed93 --- /dev/null +++ b/assets/shaders/fragment.glsl @@ -0,0 +1,7 @@ +#version 330 core + +out vec4 color; + +void main() { + color = vec4(0.2f, 0.6f, 0.6f, 1.0f); // #339999 +} \ No newline at end of file diff --git a/assets/shaders/vertex.glsl b/assets/shaders/vertex.glsl new file mode 100644 index 0000000..e7b9e3d --- /dev/null +++ b/assets/shaders/vertex.glsl @@ -0,0 +1,11 @@ +#version 330 core + +uniform mat4 model_matrix; +uniform mat4 view_matrix; +uniform mat4 projection_matrix; + +in vec3 position; + +void main() { + gl_Position = projection_matrix * view_matrix * model_matrix * vec4(position, 1.0); +} \ No newline at end of file -- cgit 1.4.1