| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-09 | Traverse all chunk blocks in a unified (and cache-friendly) way | Mel | |
| 2024-04-09 | Send SIGABRT on Assert fail when on MinGW-w64 and debugging | Mel | |
| 2024-02-15 | Add shorter macro for [[nodiscard]] (PURE) | Mel | |
| 2024-02-15 | Give all threads specific thread roles and assert thread safety | Mel | |
| 2024-02-05 | Custom debuggable ASSERT macro | Mel | |
| 2024-02-04 | Cross-compiling to Windows using MinGW-w64 (fully statically) | Mel | |
| 2024-02-01 | Walking movement | Mel | |
| 2024-01-30 | More necessary headers for Linux build | Mel | |
| 2023-11-21 | Clumsy non-swept AABB collision system for Player | Mel | |
| 2023-08-14 | Generate AABBs for terrain that collides with Player | Mel | |
| 2023-07-11 | Create MeshBuilder utility for comfy mesh building | Mel | |
| 2023-07-08 | Use own size types | Mel | |
