diff options
Diffstat (limited to 'src/GFX/Binder.cpp')
| -rw-r--r-- | src/GFX/Binder.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/GFX/Binder.cpp b/src/GFX/Binder.cpp new file mode 100644 index 0000000..e7b7e4c --- /dev/null +++ b/src/GFX/Binder.cpp @@ -0,0 +1,65 @@ +#include <GL/glew.h> +#include "Binder.hpp" +#include "Mesh.hpp" + +namespace MC::GFX { + +BindableMesh Binder::load(Mesh& mesh) { + auto vao = create_vao(); + if (mesh.indices_size() > 0) { + store_indices(mesh.raw_indices(), mesh.indices_size()); + } + store_in_attribute_list(0, 3, mesh.raw(), mesh.size() * 3); + store_in_attribute_list(1, 2, mesh.raw_tex_coords(), mesh.tex_coords_size() * 2); + unbind_vao(); + + return {vao, mesh.indices_size()}; +} + +uint32_t Binder::create_vao() { + GLuint vao; + glGenVertexArrays(1, &vao); + glBindVertexArray(vao); + + return static_cast<uint32_t>(vao); +} + +void Binder::unbind_vao() { + glBindVertexArray(0); +} + +void Binder::store_indices(uint32_t* indices, size_t indices_size) { + GLuint ebo; + glGenBuffers(1, &ebo); + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices_size * sizeof(float), indices, GL_STATIC_DRAW); +} + +void Binder::store_in_attribute_list(uint32_t attribute, size_t size, float* data, size_t data_size) { + GLuint vbo; + glGenBuffers(1, &vbo); + + glBindBuffer(GL_ARRAY_BUFFER, vbo); + glBufferData(GL_ARRAY_BUFFER, data_size * sizeof(float), data, GL_STATIC_DRAW); + glVertexAttribPointer(attribute, size, GL_FLOAT, GL_FALSE, size * sizeof(float), nullptr); + glBindBuffer(GL_ARRAY_BUFFER, 0); +} + +void BindableMesh::bind() const { + glBindVertexArray(m_vao); + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); +} + +void BindableMesh::unbind() { + glBindVertexArray(0); + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); +} + +size_t BindableMesh::size() const { + return m_vertex_count; +} + +} \ No newline at end of file |
