diff options
Diffstat (limited to 'src/Assets.cpp')
| -rw-r--r-- | src/Assets.cpp | 44 |
1 files changed, 11 insertions, 33 deletions
diff --git a/src/Assets.cpp b/src/Assets.cpp index dc2495e..7cf361c 100644 --- a/src/Assets.cpp +++ b/src/Assets.cpp @@ -1,41 +1,19 @@ #include "Assets.hpp" -namespace MC::Assets { - -Char const* Shaders::terrain::vertex = -#include "../assets/generated/shaders/terrain.vert.glsl.include" -; - -Char const* Shaders::terrain::fragment = -#include "../assets/generated/shaders/terrain.frag.glsl.include" -; - -Char const* Shaders::clouds::vertex = -#include "../assets/generated/shaders/clouds.vert.glsl.include" -; +#define ASSET(ns, name, raw_name) \ + namespace ns { Char const* name = ::MC::Assets::Files::raw_name; } -Char const* Shaders::clouds::fragment = -#include "../assets/generated/shaders/clouds.frag.glsl.include" -; +#define SHADER_ASSET(name) \ + ASSET(Shaders::name, vertex, shaders_##name##_vertex) \ + ASSET(Shaders::name, fragment, shaders_##name##_fragment) -Char const* Shaders::image_viewer::vertex = -#include "../assets/generated/shaders/image_viewer.vert.glsl.include" -; - -Char const* Shaders::image_viewer::fragment = -#include "../assets/generated/shaders/image_viewer.frag.glsl.include" -; - -Char const* Shaders::block_outline::vertex = -#include "../assets/generated/shaders/block_outline.vert.glsl.include" -; +namespace MC::Assets { -Char const* Shaders::block_outline::fragment = -#include "../assets/generated/shaders/block_outline.frag.glsl.include" -; +SHADER_ASSET(terrain) +SHADER_ASSET(clouds) +SHADER_ASSET(block_outline) +SHADER_ASSET(image_viewer) -Char const* Images::atlas = -#include "../assets/generated/images/atlas.ppm.include" -; +ASSET(Images, atlas, images_atlas_ppm) } \ No newline at end of file |
