diff options
Diffstat (limited to 'assets/shaders/fragment.glsl')
| -rw-r--r-- | assets/shaders/fragment.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/assets/shaders/fragment.glsl b/assets/shaders/fragment.glsl index a7f019d..cc60d65 100644 --- a/assets/shaders/fragment.glsl +++ b/assets/shaders/fragment.glsl @@ -6,6 +6,7 @@ uniform vec3 sky_color; in vec3 surface_normal; in vec2 frag_tex_coord; +in float frag_ambient_occlusion; in float depth; out vec4 color; @@ -18,6 +19,7 @@ void main() { if (texture_color.a < 0.5) { discard; } - color = vec4(diffuse, 1.0) * texture_color; + float ao = 1 - frag_ambient_occlusion / 2; + color = vec4(diffuse, 1.0) * texture_color * ao; color = mix(vec4(sky_color, 1.0), color, 1 - depth); } \ No newline at end of file |
