/* * lowering pass to create an ir from a catskill source tree. * * the idea is to fully de-sugar a catskill source file * into an ir that can be very easily re-expressed into * a low-level language, like our transpilation target, c. * * the lowering pass is itself split into two passes, one * initial pass, which collects all top-level type & function * declarations to build up a table of all available language objects, * and then a second pass going over each function body. * this de-couples usage of the functions and types from their ordering * allowing for more free-flowing files than c would allow. * * additionally, we handle type dependencies by collecting every * direct reference a type has to another, and topologically * sort the types to create the correct ordering of them, * pointing out any unbreakable cycles to the user as they come up. * * Copyright (c) 2026, Mel G. * * SPDX-License-Identifier: MPL-2.0 */ #pragma once #include "catboot.h" Type_Id lower_seed_primitive(struct Unit* unit, const ascii* name) { Type_Id id = array_length(&unit->types.entries); struct String name_str = string_from_static_c_string(name); struct Type* type = type_new(id, TYPE_PRIMITIVE, name_str, span_empty()); array_push(&unit->types.entries, &type); struct Type_Name_To_Id mapping = { .name = name_str, .id = id }; array_push(&unit->types.by_name, &mapping); return id; } void lower_tree(struct Tree* tree, struct Source_File source, struct Unit* unit) { // TODO: implement! (void)tree; (void)source; unit->types.entries = array_new(struct Type*, 256); unit->types.by_hash = array_new(struct Type_Hash_To_Id, 256); unit->types.by_name = array_new(struct Type_Name_To_Id, 256); unit->functions.entries = array_new(struct Function*, 256); unit->functions.by_name = array_new(struct Function_Name_To_Id, 256); unit->imports = array_new(struct Import, 32); unit->type_emission_order = array_new(Type_Id, 256); unit->had_error = false; unit->diagnostics = array_new(struct Diagnostic, 64); unit->types.primitive_int_id = lower_seed_primitive(unit, "int"); unit->types.primitive_uint_id = lower_seed_primitive(unit, "uint"); unit->types.primitive_bool_id = lower_seed_primitive(unit, "bool"); unit->types.primitive_string_id = lower_seed_primitive(unit, "string"); unit->types.primitive_float_id = lower_seed_primitive(unit, "float"); unit->types.primitive_byte_id = lower_seed_primitive(unit, "byte"); unit->types.primitive_ascii_id = lower_seed_primitive(unit, "ascii"); unit->types.primitive_void_id = lower_seed_primitive(unit, "void"); }