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<title>meowcraft/src/GFX, branch main</title>
<subtitle>a dumb minecraft in c++ and opengl.</subtitle>
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<updated>2026-09-03T03:01:46Z</updated>
<entry>
<title>Support larger framebuffers of HiDPI displays</title>
<updated>2026-09-03T03:01:46Z</updated>
<author>
<name>Mel</name>
<email>mel@rnrd.eu</email>
</author>
<published>2026-09-03T03:01:46Z</published>
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Signed-off-by: Mel &lt;mel@rnrd.eu&gt;
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<entry>
<title>Add support for AArch64 Linux</title>
<updated>2026-09-03T03:00:42Z</updated>
<author>
<name>Mel</name>
<email>mel@rnrd.eu</email>
</author>
<published>2026-09-03T03:00:42Z</published>
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Signed-off-by: Mel &lt;mel@rnrd.eu&gt;
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<entry>
<title>Fix SIOF [1] in asset system and rework for better flexibility</title>
<updated>2024-04-14T20:47:08Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-04-14T20:47:08Z</published>
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[1]: https://en.cppreference.com/w/cpp/language/siof
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<entry>
<title>Proper input system</title>
<updated>2024-02-15T10:34:28Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-15T10:33:11Z</published>
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<title>Give all threads specific thread roles and assert thread safety</title>
<updated>2024-02-15T10:18:17Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-15T10:18:17Z</published>
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<title>Split rendering into own thread and sync through render action lists</title>
<updated>2024-02-12T11:55:11Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-12T11:55:11Z</published>
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<title>Render outlines on currently targeted blocks</title>
<updated>2024-02-06T01:09:17Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-06T01:09:17Z</published>
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<entry>
<title>Custom debuggable ASSERT macro</title>
<updated>2024-02-05T10:29:12Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-05T10:29:12Z</published>
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<entry>
<title>More necessary headers for Linux build</title>
<updated>2024-01-30T14:23:41Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-01-30T14:23:41Z</published>
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<entry>
<title>Create separate Player entity and add bad collision system</title>
<updated>2023-08-06T02:27:07Z</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2023-08-06T02:27:07Z</published>
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