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<title>meowcraft/src/Assets.hpp, branch main</title>
<subtitle>a dumb minecraft in c++ and opengl.</subtitle>
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<updated>2024-04-14T20:47:08+00:00</updated>
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<title>Fix SIOF [1] in asset system and rework for better flexibility</title>
<updated>2024-04-14T20:47:08+00:00</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
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<published>2024-04-14T20:47:08+00:00</published>
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[1]: https://en.cppreference.com/w/cpp/language/siof
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<entry>
<title>Create Meson build configuration</title>
<updated>2024-04-13T05:59:29+00:00</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-04-13T05:59:29+00:00</published>
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<entry>
<title>Split rendering into own thread and sync through render action lists</title>
<updated>2024-02-12T11:55:11+00:00</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2024-02-12T11:55:11+00:00</published>
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<entry>
<title>Use own size types</title>
<updated>2023-07-08T01:25:44+00:00</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2023-07-08T01:25:44+00:00</published>
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<entry>
<title>Store assets nicely</title>
<updated>2022-10-08T01:18:06+00:00</updated>
<author>
<name>Mel</name>
<email>einebeere@gmail.com</email>
</author>
<published>2022-10-08T01:18:06+00:00</published>
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